Sprite Art 101: Brick Wall III

In the last tutorial you learned some tips on how to pick your basic colors for your sprites. In this tutorial, we're going to pick up a hammer and show some damage to the brick wall.

Sprite Art 101 - Brick Wall III

Finally, we're here. We've built our basic brick wall tile, made it tile properly and now we get our reward — we're going to tear the freekin' thing down.

If you read the Sprite Art 101 tutorial series from the beginning, you already know most of what you need to know to make the brick tile look horrible. All you need to know is how to apply what you've learned and that's what this spriting tutorial is all about.

You don't need to draw a brick wall from scratch again to destroy it, so here's the finished product from the last tutorial :

brick_wall.png

Less Than Inset

We can put an inset in a brick in the wall, but this will not make it look broken.

brick_wall_inset.png

The problem of using a standard inset is that it is regular and looks like someone chiseled it precisely to be the size it is. Another problem is that the size of the bricks are too small to really use full insets because by their nature, they are at least 3 pixels big.

Small Nicks

Putting small nicks in the bricks is easy. Just put a single pixel of the highlight or dark color into the brick surface. For small nicks not bordering either the highlight or shadow edges, use the shadow color.

brick_wall_nicked.png

Deeper Cuts

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